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SAS Jeep (Western Desert) A

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SAS Jeep (Western Desert) A

The SAS were quick to see the potential for a rugged vehicle such as the Keep, and in their usual manner added as many guns as it could possibly carry.

Although vulnerable to small arms fire, with 4 machine guns this SAS jeep would make quick work of any exposed infantry unit!

Cost: 48pts (inexperienced), 60pts (Regular), 72pts (Veteran).
Weapons: 1 forward-facing HMG, 3 rear-facing LMGs
Damage value: 6+ (armoured carrier).
Options: May replace any LMGs with Vickers K guns counting as MMGs for +5pts each.
Special rules: Recce.

Models supplied unassembled and unpainted

The SAS were quick to see the potential for a rugged vehicle such as the Keep, and in their usual manner added as many guns as it could possibly carry.

Although vulnerable to small arms fire, with 4 machine guns this SAS jeep would make quick work of any exposed infantry unit!

Cost: 48pts (inexperienced), 60pts (Regular), 72pts (Veteran).
Weapons: 1 forward-facing HMG, 3 rear-facing LMGs
Damage value: 6+ (armoured carrier).
Options: May replace any LMGs with Vickers K guns counting as MMGs for +5pts each.
Special rules: Recce.

Models supplied unassembled and unpainted

$27.86
SAS Jeep (Western Desert) Aβ€”
$27.86

Description

The SAS were quick to see the potential for a rugged vehicle such as the Keep, and in their usual manner added as many guns as it could possibly carry.

Although vulnerable to small arms fire, with 4 machine guns this SAS jeep would make quick work of any exposed infantry unit!

Cost: 48pts (inexperienced), 60pts (Regular), 72pts (Veteran).
Weapons: 1 forward-facing HMG, 3 rear-facing LMGs
Damage value: 6+ (armoured carrier).
Options: May replace any LMGs with Vickers K guns counting as MMGs for +5pts each.
Special rules: Recce.

Models supplied unassembled and unpainted

SAS Jeep (Western Desert) A | Warlord Games